Halloween is just around the corner....and this has been sitting in my folder for a while, I don't think I'm going to redo this model, but here is Kaizo's Horn Forwards Helm.
Friday, October 21, 2011
Friday, October 14, 2011
Dark Kain at last....
Alright everybody, Dark Kain is finished, it'll be a long while before instructions are typed up and released. I didn't take as many pictures as I should for this build, but I figured I'd share what I have right now. For the time being this is a showcase model. As I hinted at before, this will be my last model post for a long time...
update from 11/24/2011: Here is the file; I finally created the instructions!!!
Tuesday, October 4, 2011
A long while yet...
So you might be wondering why there haven't been as many sporadic updates for the past couple months?
"What's with this guy? He even posts about small progress reports??" you might be wondering...
Well to answer that question I've been busy. I'm loaded with academic work... I don't really have time for papercrafting at this point. I've been going through the process preparing several projects, but I can't say when they'll get finished. Working with the FF12 data has been fairly discouraging...I've spent hours and hours of flipping normals and scratch posing (you can probably see the polygon's normal in the gum area below), and I have yet to even get the model into sketchup for cleaning... I have a couple pages left on the Dark Kain model, Gabranth will be printed eventually, and then I'll try to get the Cuchulainn model out, but at the current rate I'm working at Gabranth will probably be months down the line....
Friday, August 12, 2011
The Bad Good Guys
I love character development, characters who are misunderstood, and interesting characters in general. So far my papercraft adventure has allowed me to build some of the great characters from Final Fantasy who fit the above mentioned criteria.
I'm on break for the next 10 days, of which I am not currently with the Dark Kain, model so I cannot show any pictures of the progress on him thus far (All I have left are the arms, head, and lance...)
However I will be working on the layout to two models who were bad-good guys, but made the switch at some point in the story.
For those of you checking the "Projects in Queue" this is nothing new, but anyway I felt this was deserving of a post. ------->I'm in the process of laying out Gabranth in his Amano art pose...
I'm on break for the next 10 days, of which I am not currently with the Dark Kain, model so I cannot show any pictures of the progress on him thus far (All I have left are the arms, head, and lance...)
However I will be working on the layout to two models who were bad-good guys, but made the switch at some point in the story.
For those of you checking the "Projects in Queue" this is nothing new, but anyway I felt this was deserving of a post. ------->I'm in the process of laying out Gabranth in his Amano art pose...
I took some liberties and made his cape blow to the side so it would be a little more of an interesting pose (this makes it similar to the pose of him by square, however they have his feet pointing downward and I didn't think that was true to the scene in the game...) The other model I'm still working with and I'll let you know more as things arise, but there is a hint somewhere on the site, and technically this person was not a bad-good "guy"....
By the way have you seen Crisis Craft's Vaan model? Talk about a great pose!!! I love it, there is so much action in just a paper statue.
Sunday, July 31, 2011
Kefka, God of Magic
I said I'd get him done this week, and here we are on Sunday morning and I present to you the Kefka Package.
Please mind the "Readme" file as well as the instructions for my advice on how to build this model. I really enjoyed making a hanging model. It definitely saves shelf space and looks cool rotating whenever the fan blows past it.
Thursday, July 28, 2011
Fan Builds!!!
I'd like to acknowledge the works of (1) Peter and his Gilgamesh Model:
Great Job guys!!!
If anybody else has built models send them to me and I'll post them. I should probably start a separate page soon enough...
As well as the work of (2) Stray Snake for his Kain Model
Great Job guys!!!
If anybody else has built models send them to me and I'll post them. I should probably start a separate page soon enough...
Monday, July 25, 2011
Where did all my time go?!?! A hyperlink filled update...
So there is about 3 weeks left of summer for me, and I have yet to finish as much as I sought out to...
Kefka is completed and hanging from my ceiling (I'll post pictures and instructions this week). Dark Kain is half way built. I've added some models to my queue...
So Kaizo covered the Dissidia models of Cecil, Ace is covering the Nintendo DS remakes of Cecil, and I would like to do the SNES versions of Cecil.
But before I can get to those models I need to help out cleaning up Golbez from the After Years for AaronVFT. Aaron has been a great help to me in the past. The pose is great and will look awesome once he completes it, but we need to make sure there is a structural support system in place to hold up the cape. We'll need to get help from an excellent papercrafter with engineering skills...can you guys think of anyone who matches this description?
But maybe I will be sticking to schedule. Hopefully I'll be able to put out the Gilgamesh model in a couple of months. The larger models are pretty hard to find a place to put, whereas the smaller models will be easy to place on my existing shelf. I've been working on a larger project that I mentioned in the earlier post, this has taken a me a lot of time to deal with, and a long time to come, it is incredibly high poly count, and has polygons nested within the existing. So far I've cleared 1 of the major road blocks, but there are some others that would take a long time to overcome. So far this paragraph doesn't have a link in it. But in the spirit of Ace's hidden sword download link, I've hidden the link to where my secret long-term project, somewhere on this page... I'll release more information about this project as it becomes more relevant, but at this point it was just me overcoming some boundaries. Hopefully someday I'll be able to do the FF12 Gilgamesh, if you couldn't tell by my blog thus far, I have a fascination with multi-armed entities...
Kefka is completed and hanging from my ceiling (I'll post pictures and instructions this week). Dark Kain is half way built. I've added some models to my queue...
So Kaizo covered the Dissidia models of Cecil, Ace is covering the Nintendo DS remakes of Cecil, and I would like to do the SNES versions of Cecil.
But before I can get to those models I need to help out cleaning up Golbez from the After Years for AaronVFT. Aaron has been a great help to me in the past. The pose is great and will look awesome once he completes it, but we need to make sure there is a structural support system in place to hold up the cape. We'll need to get help from an excellent papercrafter with engineering skills...can you guys think of anyone who matches this description?
But maybe I will be sticking to schedule. Hopefully I'll be able to put out the Gilgamesh model in a couple of months. The larger models are pretty hard to find a place to put, whereas the smaller models will be easy to place on my existing shelf. I've been working on a larger project that I mentioned in the earlier post, this has taken a me a lot of time to deal with, and a long time to come, it is incredibly high poly count, and has polygons nested within the existing. So far I've cleared 1 of the major road blocks, but there are some others that would take a long time to overcome. So far this paragraph doesn't have a link in it. But in the spirit of Ace's hidden sword download link, I've hidden the link to where my secret long-term project, somewhere on this page... I'll release more information about this project as it becomes more relevant, but at this point it was just me overcoming some boundaries. Hopefully someday I'll be able to do the FF12 Gilgamesh, if you couldn't tell by my blog thus far, I have a fascination with multi-armed entities...
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