Tuesday, October 4, 2011

A long while yet...

So you might be wondering why there haven't been as many sporadic updates for the past couple months?

"What's with this guy? He even posts about small progress reports??" you might be wondering...

Well to answer that question I've been busy.  I'm loaded with academic work...  I don't really have time for papercrafting at this point.  I've been going through the process preparing several projects, but I can't say when they'll get finished.  Working with the FF12 data has been fairly discouraging...I've spent hours and hours of flipping normals and scratch posing (you can probably see the polygon's normal in the gum area below), and I have yet to even get the model into sketchup for cleaning...   I have a couple pages left on the Dark Kain model, Gabranth will be printed eventually, and then I'll try to get the Cuchulainn model out, but at the current rate I'm working at Gabranth will probably be months down the line....






Friday, August 12, 2011

The Bad Good Guys

I love character development, characters who are misunderstood, and interesting characters in general.  So far my papercraft adventure has allowed me to build some of the great characters from Final Fantasy who fit the above mentioned criteria.

I'm on break for the next 10 days, of which I am not currently with the Dark Kain, model so I cannot show any pictures of the progress on him thus far (All I have left are the arms, head, and lance...)

However I will be working on the layout to two models who were bad-good guys, but made the switch at some point in the story.

For those of you checking the "Projects in Queue" this is nothing new, but anyway I felt this was deserving of a post. ------->I'm in the process of laying out Gabranth in his Amano art pose...

I took some liberties and made his cape blow to the side so it would be a little more of an interesting pose (this makes it similar to the pose of him by square, however they have his feet pointing downward and I didn't think that was true to the scene in the game...)  The other model I'm still working with and I'll let you know more as things arise, but there is a hint somewhere on the site, and technically this person was not a bad-good "guy"....



By the way have you seen Crisis Craft's Vaan model?  Talk about a great pose!!! I love it, there is so much action in just a paper statue.

Sunday, July 31, 2011

Kefka, God of Magic






I said I'd get him done this week, and here we are on Sunday morning and I present to you the Kefka Package.
Please mind the "Readme" file as well as the instructions for my advice on how to build this model.  I really enjoyed making a hanging model.  It definitely saves shelf space and looks cool rotating whenever the fan blows past it.

Thursday, July 28, 2011

Fan Builds!!!

I'd like to acknowledge the works of (1) Peter and his Gilgamesh Model:

As well as the work of (2) Stray Snake for his Kain Model

Great Job guys!!!
If anybody else has built models send them to me and I'll post them.  I should probably start a separate page soon enough...

Monday, July 25, 2011

Where did all my time go?!?! A hyperlink filled update...

So there is about 3 weeks left of summer for me, and I have yet to finish as much as I sought out to...
Kefka is completed and hanging from my ceiling (I'll post pictures and instructions this week).  Dark Kain is half way built.  I've added some models to my queue...

So Kaizo covered the Dissidia models of Cecil, Ace is covering the Nintendo DS remakes of Cecil, and I would like to do the SNES versions of Cecil.

But before I can get to those models I need to help out cleaning up Golbez from the After Years for AaronVFT. Aaron has been a great help to me in the past.  The pose is great and will look awesome once he completes it, but we need to make sure there is a structural support system in place to hold up the cape.  We'll need to get help from an excellent papercrafter with engineering skills...can you guys think of anyone who matches this description?

But maybe I will be sticking to schedule.  Hopefully I'll be able to put out the Gilgamesh model in a couple of months.  The larger models are pretty hard to find a place to put, whereas the smaller models will be easy to place on my existing shelf.   I've been working on a larger project that I mentioned in the earlier post, this has taken a me a lot of time to deal with, and a long time to come, it is incredibly high poly count, and has polygons nested within the existing.  So far I've cleared 1 of the major road blocks, but there are some others that would take a long time to overcome.  So far this paragraph doesn't have a link in it.  But in the spirit of Ace's hidden sword download link, I've hidden the link to where my secret long-term project, somewhere on this page...  I'll release more information about this project as it becomes more relevant, but at this point it was just me overcoming some boundaries.  Hopefully someday I'll be able to do the FF12 Gilgamesh, if you couldn't tell by my blog thus far, I have a fascination with multi-armed entities...

Thursday, July 7, 2011

UPDATES: Kefka God of Magic, Dark Kain, and progress

After a long while, I've pretty much got Kefka finished.
 I just need to touch up the wings, attach the earrings, and come up with a way to suspend the model.  At some point I might come up with a stand.  But suspending the model is my first priority, a stand would just mean that it would take up more shelf space, and this model is for those who have limited shelf space.  The instructions will be out in due time...

I'll be able to move on to Dark Kain, Cecil, and another Gilgamesh.

I'm also working on another project which is looking pretty difficult at the moment.  Here is a list of the issues that I'm facing with this project which make things complicated:
1.) Nested meshes/polygons  (model has approximately 10,000 polygons!!!)
2.) Intersecting polygons
3.) Posing 100+ bones
4.) Having to decide a feasible pose
5.) Limited video memory on my desktop PC





In other news I think I've come up with enough information for working with FF8 models, and I'm getting closer to FF9 models...

In between working and relaxing, I've been dragging my feet with papercraft (believe it or not, sometimes I feel too tired to cut paper)  I started to play Chrono Cross so between this, that, and the other, I'll be coming up with updates this summer

Wednesday, June 15, 2011

Coming soon...

Great Thanks to Aaron

FF4 was my first Final Fantasy, I remember being always seeing the cartridge at my neighbors house and him telling me he could get me really far into the game and then he'd get to the Antlion's Den and then get stuck.  I'd play this game for hours and hours on my dad's old TV, something was slightly wrong with the settings on the TV so I could see the secret passages.  Of course I'm biased towards it since it was my first, it'll be nice to add this DK version of Cecil to my collection
  
In other news, I've only got the head of Kefka left and then he should be easy to release, however, I've been working a lot recently and have had very little personal time to work on Kefka and Kain.  In the little time I have, I'm playing through Chrono Cross.  Which is a great relief, its been too long since I've had the chance to   play an RPG.