Saturday, August 18, 2012

FF12 Gilgamesh

Ahh yes, how long I've waited. The FF12 process that i'm working with is incredibly labor intensive and takes a long amount of time.  But it was the most feasible way I could get these models.  I've put in maybe a total of 10 hours just to get the model to look like it does now, and I haven't even cleaned the model of intersecting polygons.  In other news, in the next few days I hope to release the Lynx Papercraft, he's been sitting on my desk with just 2 pieces to glue left on his scythe.

But I think for poses I'll go with this pose from the bestiary.

3 comments:

  1. Sweeeet, Gilgamesh looks really cool.

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  2. I think this has been the biggest learning experience for me in 3dsmax...

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  3. Any idea how to get the swords out of this? - redleaftan22@yahoo.com

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